Monthly Archives: November 2017


By | November 11, 2017

This post is written on the opening day of AdventureX 2017, a UK-based convention that features narrative games. While it does have a strong showing of what you’d consider “traditional” storygames – point-and-click adventures, text adventures, classic interactive fiction – they are happy to talk about any game with a good story to tell. I’ve seen… Read More »


By | November 9, 2017

It appears to be about five months since I posted anything. That’s unfortunate. I’ve not been idle – well, not entirely idle – in the interim. The structure of my tiny Twine game got finished, and in fact ended up not so tiny. Hopefully a basic version will be going up this evening, because it’s… Read More »